Omake's stronger feats make secret experiences of kumiromi a solid choice. One by one.īetter than trying to track down an outdated version that may not even include all changes.Īnonymous Sat Jul 13 15:49:50 2019 No.21690371 Would probably be easier just to compare 1.90's assets as is against Vanilla and just replace what got changed with what matches. >Homeless crab evolves into landlord crabĪnonymous Sat Jul 13 15:44:05 2019 No.21690333 I don't know much about omake, but slb is probably still decent for an early wish.Īnonymous Sat Jul 13 15:24:23 2019 No.21690251ĭoes anyone have an old version of +, like the really old versions before Ano had to stretch out the spritesheet to allow for more mobs? I was thinking you could just take that and replace Omake's character.bmp with some minor alterations so that the endgame god monsters are in the proper positions.Īnonymous Sat Jul 13 15:41:23 2019 No.21690325įile: 77 KB, 446x484, intense brother.jpg In any case, hopefully >21690052 will make them prioritize closer targets since ideally they won't be using magic over their weapons at all.Īnonymous Sat Jul 13 15:12:50 2019 No.21690192Īnonymous Sat Jul 13 15:18:37 2019 No.21690221Īnonymous Sat Jul 13 15:23:08 2019 No.21690247 Oh I see now, I wasn't entirely sure how pet targeting/preserve entity worked so I was putzing around trying to find something that stuck.
SIRALIM 2 WIKI BREEDING COMBOS MOD
Would appreciate if some anons would look at it to see if it is newb friendly enough.Īlso updated the mod pastebin with the new official beautify version.Īnonymous Sat Jul 13 14:59:32 2019 No.21690133 Threw it into the FAQ with a note at the very top of the pastebin to go there since it seems most people don't read past the first links. Updated the pastebin with the 'What to play' descriptions from the previous thread slightly edited by myself based on the back and forth that was had. So once it fails the distance check, it can't do either ability.
There is NO Custom AI option to rotate targets. And having it off won't make it magically target a different target. It doesn't force it target the SAME target, that already happens. Having it on when using Target as the Entity does nothing. Mostly for stuff like using heals/buffs on the player. Preserve Target As Entity just makes the action target the Entity. Well that doesn't exactly work at all, because it only checks the current target. >because if all the above failed (ergo something out of range is the target) then the intent was that it would check the player's HP and be forced to attack a valid target in range with the spacts in question Should make them target closer enemies.Īnonymous Sat Jul 13 14:43:48 2019 No.21690059 Perhaps use Directive to change them from onslaught to intercept. I've sat at range 1 and killed things over the course of 15 ice bolts while my pet did nothing.Īnonymous Sat Jul 13 14:42:30 2019 No.21690052 It's the fact that my pet does nothing in big rooms.Īttacking things works pretty inconsistently for me. It doesn't work though, it seems that if the pet decides it wants to attack something on the other side of the map it just won't do any action at all until said target is in range.Īnd again, my issue isn't the error messages. The "player HP > 10%" commands were an attempt to circumvent the bug as they don't preserve target, because if all the above failed (ergo something out of range is the target) then the intent was that it would check the player's HP and be forced to attack a valid target in range with the spacts in question.
The range-specified command set have preserve target as entity (both lines) Using GIMP to create a sprite or PCC? Select "do not write color space" and save it as a 24-bit BMP. Įlona General Anonymous Sat Jul 13 13:48:32 2019 No.21689866Įrrors? Set the compatibility of the.